5.6. Auditioning Audio
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## 5.6. Auditioning Audio

The audio referenced by an audio event can be sampled in the Edit Audio dialog by highlighting the desired event and then touching the `Play` button. No attempt to evaluate the rotation logic of the event is made – the audio played is intended solely as a 'sample' to help identify the type of material.

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5.5. Generating Log Reports | Home | Chapter 6. Running Logs with RDAirPlay